AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance in Belgium Q1 2024
Explore the performance of the top 5 boxing games on a unified platform in Belgium during Q1 2024, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 boxing games in Belgium showcased diverse performance metrics in downloads, revenue, and active users. Here’s a breakdown of how these games fared:
Arm Wrestling Master observed fluctuating weekly downloads, peaking at 1.5K in late February. Active users similarly saw a rise, reaching nearly 3.8K towards the end of February.
I, The One - Fighting Games experienced a notable increase in weekly downloads, hitting 1.7K in early March. Revenue had a slight peak at $108 in early January, and active users showed a consistent upward trend, peaking at approximately 3.9K in early March.
EA SPORTS™ UFC® 2 had steady weekly download numbers, with a high of 960 in mid-March. Revenue fluctuated, peaking at $210 in the first week of January. Active users increased, reaching nearly 4.9K in mid-March.
Real Boxing 2 showed steady weekly downloads, with a peak of 709 in late March. Revenue saw a high of $333 in early February, while active users remained relatively stable, peaking at 1.1K in late March.
Fight Master. had varying weekly downloads, with a significant peak of 1K in mid-March. Active users were consistent, with a notable peak at 4.4K in mid-March, while revenue was minimal, peaking at $30 in the first week of January.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's website.